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Castlevania 1st Game to Break 50MB Arcade Limitby Matt Gibbs
Castlevania: Symphony of the Night is set to be the first Live Arcade game to break the Microsoft imposed 50MB data size limit.
Speaking to Gamespot, Konami has said that both the trial and full versions of the game will surpass the 50MB limit, which was put in place mainly so that Xbox Live Arcade titles could be transferred from Xbox 360 to Xbox 360 via memory cards. Greg Canessa from Microsoft told Gamespot,
"By keeping the file size small for Xbox Live Arcade games, gamers can put one or more games on a memory unit and easily bring those games to a friend's house to share and play. Small file sizes also mean fast download times, making it possible to download and begin playing any Xbox Live Arcade game within one or two minutes."
For certain titles however, Microsoft will make an exception, and it looks as though Castlevania will be first of those to get through,
"If any games do exceed 50 MB, it's for a very specific reason that would ensure that the gameplay experience is the best it can be."
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