|
Eragon Reviewby Chad Grischow
Equally as strict is the game's camera system. For a fantasy action title, where gamers are asked to find all of the 'secret eggs' for achievement points, gamers should expect to be allowed to move the camera around to discover hidden items. It is hard to tell whether the camera system is more of a hindrance during combat, when it would be nice to flip the camera around to get a better angle on the action, or when searching for eggs; of which there is one on each of the levels.
The game does offer drop-in/drop-out two-player gameplay on the same system; allowing players to have friends join them for the battles. While this does add some slight replay value, the lack of Xbox Live support for this function is a puzzling disappointment. The achievement points provide the most replay value; awarded separately at the end of each level for Normal and Hard. Gamers who are not already enamored with the book or film will find it a struggle to play through a second time with how boring it gets halfway through the first go-around.
Eragon is a mediocre title that fails be become a good movie-based game or a very bad one. The game's character models, voice-acting, and sweeping fantasy score are the only items that hold-up throughout the experience, with the combat system loosing its luster early due to overly repetitive gameplay. Average gamers will complete the game on hard in under nine-hours and with no draw to play it again; it is hard to recommend this as anything other than a one-day rental for even a fan of the source material.
page
1 2 3
|