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Today Treyarch has finally responded to the claims that Call of Duty: Black Ops is broken tanks to a number of fatal flaws, whether or not this is the case is still up in the air, but if early sales figures are anything to go by the game is selling like hotcakes. When a game breaks all sorts of sales records that means a huge amount of people are buying, and then playing, the game. What happens in a sitaution like this is that even a small majority of players, who are having problems, looks like it's that way for everyone; when in fact the gamers who are having a great time with Black Ops are too busy to play the game to get online and argue with a bunch of forum dwellers. Either way it's great to see that Treyarch Studios is taking this business serious and are already starting to work on getting patches out there for all three platforms (we believe the PC version already got one). Stay tuned for more details on Black Ops and it's patches right here at PlanetXbox360.com; we'll be sure to let you know when it's time to update your game. For now check out the statement below, from Treyarch's community manager Josh Olin:
"Hey Gamers,
We are listening to you and we’ve been busy working on updates based on feedback from the community. We have already deployed a number of updates, and there will be many more to come. Stay tuned right here for all the latest info.
LIVE FIXES:
11/5:
- Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
- Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
- User can get an infinite number of 'Sam Turret', 'Care Package' and 'Sentry Gun' killstreaks (commonly referred to as the “care package glitch”)
11/9:
- Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
- Crash when viewing content (films, clips, etc) in the Community & Recent Games menu
11/10:
- Users’ rank and stats can get wiped under very specific conditions
11/11:
- Online number counts were not updating properly; these are now reporting exact online numbers
- Parties getting disbanded when host did not find a match quickly
IN PROGRESS FIXES
- Improved matchmaking to find matches faster
- Improved match and host selection; will result in much better networking conditions for all games (a.k.a., decreased lag)
- Weekly and Monthly leaderboards stats reporting incorrectly for kills, deaths and assists (All Time leaderboard not affected by this)
- Additional improvements to party system
Regards, JD"