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    Rage Preview

    by Kimberley Wallace

    Announced almost four years ago, Rage, is late to the post-apocalyptic party, but that doesn't mean it can't crash it, and make it better. Certain scenarios are used over and over: post-apocalyptic is the new hotness, replacing zombies, which replaced the WWII shooter. So while many may find the post-apocalyptic setting played out, developer id has a stellar track record, essentially creating the first person shooter genre, so you shouldn't count Rage out. The game has a lot of things going for it; it's part first person shooter, part third person, high-octane vehicle control, along with an open world that's just begging to be explored. Don't forget: a breadth of co-op and multiplayer options exists to keep your competitive spirit alive. As mentioned above, Rage has been in development for quite some time. It's certainly not to the levels of games like Prey, but media and fans have seen the title for years in a row at shows such as E3 and PAX East.

    These have come and gone, but this year's E3 should be the last one for Rage: the final product is supposed to hit on September 13, 2011. Some may be skeptical, but sometimes these games are worth the wait. Not only does Rage have the id name going for it but it’s now under the Bethesda umbrella as well; this could just be a match made in heaven. Even more exciting is the fact that id Software is running Rage on a new engine: id Tech 5, which is just a dream for visuals. The id Tech 5 engine provides a smooth 60 frames-per-second on the Xbox 360. John Carmack has always been known for his amazing game engines, and we should hope that the mastermind behind id won't misstep here. The campaign in Rage creates a sense of urgency from the get-go: a massive asteroid is approaching Earth, and many are trying to prepare for the destruction. Humanity has fled into self-sustaining, underground pods, though, you'll be happy to know that Pauly Shore is nowhere to be seen. You are a member of one of these survivalist sects, but you are pushed to the surface unexpectedly and must fight simply to stay alive.

    Throughout the campaign you'll be treated to various quests and encounter a diverse set of characters that make the journey all the more worthwhile. As with most FPS, the story is never the draw; the excitement of it all comes from its run and gun gameplay. In Rage, you'll gun down big bad bandit clans and monsters disfigured by the post-apocalyptic world. You'll annihilate these enemies with various firearms such as, pistols, shotguns, sniper rifles, and even machine-guns. Also in your arsenal are personal turrets, sentry bots, wingsticks (a weapon resembling a boomerang), and, like Call of Duty, remote-controlled exploding cars. Similarly to Borderlands, each weapon comes with a certain proficiently requirement before you can get your business done. Rage also will feature a variety of challenges for the player to unlock as they play, whether it is for a certain amount of kills or collecting certain items. Basically, you're rewarded for the exploring you do.

    This feature preview concludes on the next page, please click Page 2 below to see more of our thoughts on RAGE.


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    Rage
    Publisher
    Electronic Arts 
    Developer
    id Software 
    Game Genre
    Action 
    Release Date
    2011-10-04 

     
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