We have a small correction to make concerning the date of the recently announced Annex gametype for Gears of War - it will be arriving later than April 9.
Apparently the people from Microsoft posted their information on the game a little bit earlier than they should have, and the release timing is still unknown due to the game still be in the infamous certification process. What we do know is that all the other information posted was correct and still stands (you can find a summary here).
In Annex, you win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.