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    Halo Wars Interview

    by Matt Gibbs

    Are you wondering how development of the Halo Wars real-time-strategy title is coming along? A lot of RTS fans probably are and Ensemble Studios have posted an interview with the Lead Designer of the game to try and help out.

    We are cranking away on the development of Halo Wars, and recently passed another milestone.  (Yes, this can be rather unpleasant sometimes) These deadlines for having features in the game start to come fast and furious when you're well into development on a game, and it certainly feels like we're at that point now.  There's still a mountain of work to do, but everyone on the team has their toothpick and is working away on it.

    One of the many talented toothpick wielders here at Ensemble Studios is Graeme Devine, the Lead Designer on Halo Wars.  Graeme has been in the games industry for a great many years, and has his fair share of stories to tell.   I burst into his office on milestone day to ask him a number of very important questions, such as, what does a lead designer do?

    Check out the interview here.



     
     
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    Halo Wars
    Publisher
    Microsoft 
    Developer
    Ensemble Studios 
    Game Genre
    Strategy 
    Release Date
    2009-03-04 

    Silver
     
    total images available: 69
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