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    Halo 3 Map Hot Spots and a Little Q&A

    by Matt Gibbs

    In the latest Bungie Weekly Update Frankie has posted up an interesting questions and answers section taken directly from the Halo forums, as well as given us an idea on exactly what Bungie are looking for in the Beta.

    Frankie gives us an idea of the data that Bungie are collecting from the Beta and how they are using it. For example take the image below, it is a hot spot map of the Valhalla map that shows the locations that people are dying the most (indicated by red). Using this they can see if a map needs tweaking or if it having the desired effect.

    Simply seeing a choke point on a map doesn’t tell you if it’s good or bad. There are supposed to be hot zones. If that map showed up with all cool blue colors, it would be a pretty boring map. The trick is using other data in conjunction with this stuff to try and create a true picture of where there are problems on a map. Solutions can range from incredibly simple (give the defense team a Rocket Launcher) to difficult (rearrange geometry). In the beta stage, we’re certainly past the latter – but the former is something that will get a lot of attention.



    He also answers some questions that users have been asking in the Halo forums...

    Scottymate: How does the game calculate the MVP at the end of the game? And why does it seem to get it wrong sometimes?
    A: Well, for one thing, the game is in Beta and MVP is not functioning the way it will in the final game, but MVP will be decided on a formula that changes on a per game type basis. So in a game of CTF, successful flag caps can be more important than kills. We’ll also be implementing measures to prevent incidences of betrayals and other unsportsmanlike conduct.

    Check out the latest Bungie Weekly Update here.


     
     
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    Halo 3
    Publisher
    Microsoft 
    Developer
    Bungie Studios 
    Game Genre
    First Person Shoot... 
    Release Date
    2007-09-25 

     
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