KOEI today announced that Fatal Inertia is scheduled to ship to North American retailers on September 11, 2007 for Xbox 360, we have more information plus new screenshots inside.
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KOEI has been at the forefront of creating the most engaging action games, so with Fatal Inertia we’re now lending our action game talents to the racing genre to deliver an experience that is as fun as it is fast,” said Senior Vice President of KOEI Corporation Amos Ip. “
Armed with an eclectic variety of weapons and racing challenges, plus elegant and intuitive driver controls, Fatal Inertia is quite simply bringing high-speed fun and excitement back to the combat racing genre.”
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By designing Fatal Inertia's gameplay around a physics engine it not only allowed us to create a truly different driving model, but it also helped us create a set of dynamic weapons with multiple tactical applications,” said Lead Game Designer Michael Bond. “
We’ve based many of the game’s weapons on straightforward physical principles, and by doing so we’re giving players the freedom to come up with their own creative ways of using them- ways that even we are still discovering.”
Fatal Inertia is the debut title from KOEI’s Toronto-based development studio, KOEI Canada. The team is led by Producer Takazumi Tomoike, creator of the Dynasty Warriors series, and KOEI Co-Founder and Chief Advisor Yoichi Erikawa, who under the pen name Kou Shibusawa is regarded as one of the world’s top video game designers.

Click the image above to view the screenshots
About Fatal InertiaIn the middle of the 22nd century mankind’s thirst for excitement has spawned an evolutionary sporting event that draws from the combined disciplines of rally racing, demolition derby and high-performance aeronautics. In this brave new world of combat racing, gravity-defying machines are no longer confined to the speedways and stadiums of centuries past. In this grand spectacle of racing, the amphitheatre where drivers must prove their superiority is the untamed wilderness.
Through harsh environments spanning dense rainforests to immense glacier fields, and canyons of razor-sharp rock there is little room for error as drivers will reach speeds of over 500 mph. But Fatal Inertia is not merely a test of speed. The brave men and women who choose to compete must face the mental and physical punishment of low-altitude combat maneuvering.
In Fatal Inertia each craft will be armed with a unique array of unconventional weapons that manipulate velocity, force and even time. Explosive magnets that impact racecraft stability and rockets that can counter thrust and velocity are just some of the dangers drivers must face. But with each racecraft hovering just a few feet from the earth, any misguided attempts to evade or dislodge these weapons can result in total (if not fatal) disaster.