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Bioshock Reviewby Eric Bush
Any form of media that involves a plane crash is going to be good, throughout history this theory has been proven over and over again. The most recent example of this comes in the form of the blockbuster television series Lost. The pilot episode of Lost, which included many scenes involving a plane crash, was the most expensive pilot ever created. Luckily for developers 2K Games it does not cost nearly as much to make a plane crash happen virtually, inside of a video game. It is always a great thing when a small, virtually unknown title is released to widespread good reviews and exploding hype. The game that did it in 2007 is Bioshock and it came out of nowhere. What started as a survival horror game that many publishers passed on has become a top-selling Xbox 360 game and a strong game of the year contender.

Bioshock is developed by the guys over at Irrational Games (System Shock anyone?) and was finally picked up to be published by 2K Games. Once the demo launched over Xbox Live a few weeks ago the fire around this game has turned into a fury that only a great game can accomplish. There is so much information about this game on the internet that writing this review cannot help sell this game much more, but I am still going to give you my impressions on the game whether you need them or not. On first glance Bioshock does look just like any other first-person shooter set in some horrific universe that involves multiple ways of killing bad guys. While this is correct on some level what sets it apart from the multitude of other titles in this genre is the way Bioshock goes about pulling gamers into the story, and holding them there for a good ten hours. The storyline is something straight out of a big budget Hollywood movie and it involves a plane crash, an underwater city, and more twists than an episode of Lost. The hero of the game starts out in a very common setting, aboard a plane bound for who knows where. Something goes terribly wrong and you are thrust into a world where nothing makes sense and everything seems insane. Much of the storyline that unfolds later in the game cannot be mentioned without spoiling some of the best plotlines but the way Bioshock thrusts the story at the gamer is simply amazing. Other than the short opening CG movie and one that takes place at the end of the game, Bioshock does not use pre-rendered scenes to tell the tale. Taking a cue from the PC title System Shock story elements are told through a series of small interactions with characters (small tape recorders are placed all over the world of Rapture) or radio communications. While this is not a commonly used practice, it really does a great job of making the player feel involved in the story.

Basically, back in the 1950’s a man with a vision decided he did not like the way the world was controlling free thought and he decided to build a free-thinking society underwater which goes by the name Rapture. While most of the environment is just an underwater city there is also parts that seem to not fit such as the forest area, or the huge dance club. The variety in setting is one of the best parts about the world of Bioshock, nothing seems repetitive or boring your first time through the adventure. This utopia flourished for a few years but eventually (as in all societies) things turned bad and the citizens of Rapture started turning on one-another, slaughtering the innocent and causing the evil to triumph. To fight off these bad guys the developers of Bioshock have included a nice list of classic weapons including: wrench, pistol, shotgun, machine gun, cross-bow, rocket-launcher, etc. Each one of these weapons also has three different types of ammo which just adds to the variability. Combining classic weapons with magic (Plasmids) offers an endless number of ways to kill the Splicers or Big Daddies. Scientists began researching DNA mutation and the result was something Bioshock named Plasmids. These plasmids are basically gene-altering upgrades that a citizen of rapture (and now you) can inject into their bloodstream causing an array of different powers. Examples of these are: fire, electricity, telekinesis, ice, and my personal favorite enrage.
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| Gameplay: 9.5 |
Graphics: 9.4 |
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| Sound: 9.7 |
Controls: 9.2 |
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| Replay: 8.5 |
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cdh 2007-09-04 23:35:57
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This game is amazing and unique. So good that my wife actually sat with me and watched me play the whole game... This is something that would never happen with other games. Took me way more than 10hrs to finish. I enjoyed every hour! |
supersaiyuki 2007-09-02 18:13:36
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what a great game |
UltimaEnder 2007-08-27 10:06:37
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Remix, although I only saved one little sister I did note in my review that you get special bonus's if you do it, I have yet to save more than one (just my style of play) so I, unlike you, do not know all the prizes, Adam was more important to me....From the review: "If you rescue them you sometimes get a special treat from their “nanny” and you also get that warm feeling in your heart." |
remixFA 2007-08-26 15:42:39
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oh eric, I forgot to point out that you (along w/ most other reviewers) have incorrectly stated what the prizes are if you save the girl. Basically, she gives you all the extra adam you would of had if you killed them, and a bunch of bonuses on top. I've saved probably every girl so far, and I can tell ya, the prizes start getting really good really fast, and i still get all the adam regardless :D |
boom!headshot 2007-08-26 14:55:59
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First Dakota says that CoD sucks and now this? Im convinced that he's an idiot. |
friedkarma 2007-08-26 11:23:09
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The lack of multiplayer is NOT a detriment to this game. It wasn't that long ago that online games were the exception, rather than the rule. If you're going to pass on Bioshock because of a lack of multiplayer, you're cheating yourself. |
UltimaEnder 2007-08-25 15:32:21
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remix: I have put a total of 30 hours into Bioshock altogether, yes I did have to "rush" through it the first time around to write a review on the total story of the game (yes i picked up all tape recorders), that is much more important than reviewing something you have not beaten.
Dakota: Everyone is entitled to their own opinion but unfortunetly for you there are many more people that feel like I do than those who have your thoughts on the game, like remix said though not every game will appeal to every gamer! |
remixFA 2007-08-25 13:39:37
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no game is made for everyone. Id much rather have compelling single player, than a half assed single player and multiplayer like most games turn out to be. I dont go online all that much anyways. |
DakotaDevil 2007-08-25 11:49:43
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Wow I'm surprised at the overhype this game is getting. And the worst part is that the reviewers fell right in too. This game is terribly overhyped, I don't know if it is just because people are looking for a game to tide them over till halo3 or what. The gameplay is repetitive and the main problem is the length of the game. I like short games but this game has no multiplayer....at all. Unexcusable for todays games. Because of these reasons this game really doesn't deserve anything higher than a 6/10 for me. There is no replayability whatsoever. They could have at least put in a co-op mode. Sure the game looks pretty but no online or offline multiplayer means no dice. |
remixFA 2007-08-25 10:29:24
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sorry eric, but again, i think you missed the mark on this great game. Clockin in at 10 hrs?? You can tell you just buzzed through it to make the review. Im probably 15 or more hrs in and aI just got to the theater stage. Most reviewers are clocking in at around 25 hrs.
The forest and other locations fit into rapture perfectly, you just missed the storyline by not picking up all the tape recorders apparently. Go through it again, and this time take your time and explore everything(telekenisis is your friend when trying to find hidden items). I absolutely love this game. Its the best game I've played in I dont know how long. The water effects though are cheezy overlays of glare maps to give the impression of movement, unlike other games like H3 where the water actually moves realisticly. Its a small complaint on such a great game. I'd much rather have the processing power used on everything else than on water effects, but for a game based IN water, you think it would atleast move :D.
Good review Eric, but you need to slow down. You're missing the real beauty of Rapture by speeding through it! |
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| Bioshock |
| Publisher |
| 2K Games |
| Developer |
| Irrational Games |
| Game Genre |
| Shooter |
| Release Date |
| 2007-08-21 |
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| total images available: |
10 |
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