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    EA Acquires Bioware and Pandemic

    by Matt Gibbs

    More news from EA today with them announcing an agreement with Elevation Partners to acquire VG Holding Corp. -- the owner of both BioWare Corp. and Pandemic Studios. So what's going to happen to Mass Effect? Well, the official press release you can find below, and it has already been confirmed that the release of Mass Effect won't be effected, however Microsoft danced around what would be happening with regards to any sequels:

    Microsoft has not yet announced specifics regarding sequels to Mass Effect but we’ll be talking to EA and BioWare in the weeks to come. Mass Effect is the most anticipated role-playing game of the season, on any platform, and we are committed to the franchise’s long term success.

    Likewise when quizzed on whether Mass Effect would remain a Xbox 360 exclusive, Ray Muzyka from Bioware wasn't exactly forthcoming:

    Microsoft is a great partner, a great publishing partner, and we're really excited to work with them. And we love the 360. One of the things we've talked about is getting multiple iterations of this franchise out during its lifetime, since it's such a great system to work with. And we see Microsoft as a long-term partner on Mass Effect. 

    And here's the official press release:

    This acquisition gives EA a strong competitive position in key genres in interactive entertainment: action, adventure and role-playing games. The two studios have been recognized for creating some of the highest-quality games in the industry.

    BioWare Corp. and Pandemic Studios have ten franchises under development, including six wholly owned games. BioWare Corp. is currently developing the highly anticipated Mass Effect, which will be published by Microsoft in November, and is in the early development stages of a massively multiplayer online game. Pandemic Studios is redefining open-world games with its upcoming Mercenaries 2: World in Flames and Saboteur, in addition to several unannounced projects.

    Pandemic Studios and BioWare Corp. employ roughly 800 people across four studios located in Edmonton, Canada; Los Angeles; Austin; and Brisbane, Australia.

    “These are two of the most respected studios in the industry and I’m glad to be working with them again. They’ll make a strong contribution to our strategic growth initiatives on quality, online gaming and developing new intellectual properties,” said John Riccitiello, EA’s Chief Executive Officer. “We also expect this will drive long-term value for our shareholders.”

    Pandemic Studios is led by Andrew Goldman, Josh Resnick and Greg Borrud. BioWare Corp. is jointly led by Greg Zeschuk and Ray Muzyka. These teams will join the EA Games Label run by Frank Gibeau, President of EA Games.

    “Pandemic Studios remains focused on attracting the best talent and creating blockbuster action games,” said Josh Resnick, President and Co-founder of Pandemic Studios. “As a worldwide publishing leader, EA represents the ideal partner to bring our titles to market as global entertainment events.”

    “We are truly excited by John Riccitiello’s new vision for EA,” said Ray Muzyka, Co-founder and CEO of BioWare Corp. “This vision is consistent with BioWare’s focus on crafting the highest quality story-driven games in the world. It will enable us to further the careers of the passionate, creative and hard working teams at BioWare Edmonton and BioWare Austin.”

    EA will pay up to $620 million in cash to the stockholders of VG Holding Corp. and will issue up to an additional $155 million in equity to certain employees of VG Holding Corp., which will be subject to time-based or performance-based vesting criteria. EA will also assume outstanding VG Holding Corp. stock options. In addition, EA has agreed to lend VG Holding Corp. up to $35 million through the closing of the acquisition.


     
     
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    Mass Effect
    Publisher
    Microsoft 
    Developer
    BioWare Corp. 
    Game Genre
    Action 
    Release Date
    2007-11-20 

     
    total images available: 38
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