One of the newest features also not seen in the franchise thus far is the new melee combat system. This system will require you to take a new approach to the game in melee instances, as you will struggle face to face with whomever you are fighting. These improvements, along with the ones we have already mentioned, are all intended to increase the level of immersion and intensity of Call of Duty 3, and should do so to good effect.
So sure, COD3 will have some new technological suave, but to have cinematic quality, you need a good score to accompany it, just like in a blockbuster movie. Luckily, game developers Treyarch took the initiative and signed up composer Joel Goldsmith to do the score for Call of Duty 3. Goldsmith is accredited for such work as “Stargate: Atlantis”, “Kull the Conqueor”, and “Shadow of a Doubt”. With a 5.1 surround sound system and high definition visuals prepare to travel back through time with this title.

One of the so-so aspects of Call of Duty 2 was its sometimes mediocre multiplayer offering. However in COD3, Treyarch are definitely on a mission to fix this, and expansive environments will be a centrifuge of both the single player and multiplayer modes. To help you get around these big new maps there will also be carry vehicles, which were never involved in the multiplayer aspect of the past franchises, and considering the volume of upgrades Call of Duty 3 has been promised, this certainly look like yet another feature to look forward to. A taste of the vehicles to come are motorcycles with side cars, tanks housing up to four people, and also a jeep to drive around in with your buddies.
Call of Duty 3 looks set to give us more than we are bargaining for, and with such a dedicated team, as well as the plethora of items and features to be added to the franchise, we should see it literally shooting off the store shelves. Call of Duty 3 is expected to be released around the holiday season, 2006.