It wasn’t too long ago that Lara Croft was all but dead, following the much-delayed Tomb Raider: Angel of Darkness, which became infamous for its shoddy gameplay. Eidos cleaned house after that debacle, closing down original Tomb Raider developer Core Design and turning the franchise over to Crystal Dynamics, which was best known for its Gex and Legacy of Kain games.
Click here to read the entire interview direct from the E3 '08 show floor.