At a press event yesterday in London, Bethesda gave journalists an extended peek at the last of the three announced Fallout 3 DLC packs, "Broken Steel," now set for a May 5th, 2009 release. Broken Steel will sell for 800 points and will include an entire new area outside of Fallout 3's wasteland based on Andrews Air Force Base. The new DLC will also include more weapons, enemies and perks, including one that can bring back your dog when he's killed.
In a nutshell, Broken Steel will remove the game's ending entirely, with Bethesda's Pete Hines saying simply to fans that called for an open-ended resolution, "We got the idea." Players will still have to make the final choice, but following that climax the game will continue, presenting new prologue quests, another 10 levels to gain, and new perks, monsters and achievements to keep the climb interesting.
For instance, one new perk will be "Puppies," a passive ability that sees Dogmeat reincarnated into a puppy after he is killed in battle. A new weapon shown off called the "Heavy Incinerator" works like a projectile flamethrower, firing bursts of flame from long distance. The game also slightly tweaks the moments leading up to the ending, adding the ability to send one of several of your companions to complete the final task of the game, instead of doing it yourself. The new content starts about two weeks after the events of Fallout 3's main quest, opening up in the Capital Wasteland by Project Purity, which is now up and running. "Broken Steel takes into account what you did in Fallout 3 and what the world is like now," Hines said.
Click here to view the brand new screenshots for Fallout 3: "Broken Steel" DLC - PlanetXbox360.com