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    Ghostbusters: The Video Game - Review

    by Dakota Grabowski

    There are a few shortcomings in the gameplay that do in fact detract from the game itself. Too often are there times when you lose sight of an enemy. The enemy will, in turn, attack you from off the camera and knock you down. When this occurs, it’s only time before you start becoming frustrated due to the amount of times you’ll be thrown to the ground and need to be revived by one of your Ghostbuster friends. Ghost wrangling isn’t as easy when there are multiple ghosts swirling around and throwing objects due to how often you’ll be knocked to the ground. Your best bet is to make sure all your computer AI allies aren’t knocked down and doing the dirty work for you. Ghostbusters: The Video Game has enough replay value to go the extra mile. Throughout the single-player campaign, players are tasked to find ancient relics for money and are able to upgrade their equipment as they advanced through the game.


    There’s never a dull moment, and with new equipment to test out, the amusement level is always at a high. The only issue is that the repetition of capturing and trapping enemies shall seep into the back of the minds of many. That aside, gamers should have fun scanning ghosts to find out their weaknesses, listening to legendary comics reprise their characters, and enjoy the entire presentation of the title. There’s also the ability to jump online and play cooperatively with three fellow ghostbusters. With six modes in total, players should be able to find enjoyment outside of the single-player campaign that should take eight or so hours to finish. The best online mode that caught my eye was the Slime Dunk mode as players compete to slam-dunk the most slimers within a certain time limit.


    The others, such as Survival – a mode where players fight through a gauntlet of rounds against ghosts – are also thoroughly exciting. Altogether, Ghostbusters: The Video Game is a joyous title that will have fans standing up in applause of the job well-done by the development team. Sure, the loading times are painful and the lips aren’t synched to the voices, but that won’t stop players from having a rousing time trapping ghosts. Here’s hoping that Harold Ramis and the rest of the Ghostbusters’ gang can continue forward with same amount of passion with Ghostbusters III and continue to revive the franchise. If Ghostbusters: The Video Game is a sign of things to come, then fans should have no worries about their favorite series returning to its former glory.

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    Gameplay: 7.5 Graphics: 8
    Sound: 9 Controls: 8
    Replay: 8 Live Play: 7.6
     
     
    General rating:
     
     
     
     
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    Ghostbusters The Video Gam...
    Publisher
    Atari, Inc. 
    Developer
    Terminal Reality 
    Game Genre
    Action 
    Release Date
    2009-06-17 

     
    total images available: 11
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