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Frame City Killer

by Matt Gibbs

Leading video games publisher and developer Namco Hometek Inc. announced today Frame City Killer, a next-generation action game for the Xbox 360 video game and entertainment system from Microsoft. Featuring astoundingly detailed graphics powered by the Unreal Engine 3 and immersive, non-linear gameplay, Frame City Killer is set to deliver an intense gaming experience this holiday season in North America and Europe.

Set in a futuristic metropolis in East Asia, Frame City Killer casts players as Crow, an assassin sent to Frame City to identify and eliminate Khan - a mysterious terrorist and head of a deadly new-age drug cartel. As a hit man, players track and profile targets, while utilizing numerous methods to execute the perfect hit. Frame City Killer offers players a dark and gritty storyline, thrilling car chases and a variety of ways for players to achieve their goals.

"Frame City Killer is an excellent showcase of what Namco has planned for next-generation consoles," said Nobuhiro Kasahara, president and CEO of Namco Hometek, Inc. "The Xbox 360 provides an all around entertainment experience with remarkable audiovisuals and groundbreaking gameplay immersion, allowing Namco to successfully deliver innovation and fun to consumers."

Frame City Killer is the first game by a Japanese developer to use the Unreal Engine 3. This technology allows players to experience the most realistic visuals and physics in an interactive environment including bombs shattering windows and bullets destroying cars.

"Namco has developed some of the greatest franchises in the history of the video game industry and we are extremely excited that they have licensed Unreal Engine 3," said Tim Sweeney, Chairman and Founder of Epic Games Inc. "We know that gamers everywhere will be just as excited to see what they are building with our technology."


 
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Frame City Killer
Publisher
Namco Bandai 
Developer
Namco 
Game Genre
Action 
Release Date
2006-08-01 

 
 
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