Bungie has admitted that certain elements of Halo: Reach "will upset hardcore fans," mainly because it doesn't follow the franchise's original source material exactly. However, the studio has pledged that the majority of game will "delight" die-hard fans of book The Fall of Reach - and that it had made the title with the affection for the novel very much in mind.
In an interview with Edge, Bungie execs said the game 'played' to events in the book. Executive producer Joseph Tung said: "There might be certain things the hardcore fans will take issue with, but there will be other things that will make them absolutely delighted."
And creative director Marcus Lehto added: "We are very sensitive to the Halo canon, and we are careful not to be stomping on the Halo timeline. We're playing to the events of the book, and while it's not the gameplay version of the book, that story is taking place in the background. We're following one isolated part of what's happening on Reach." Continuing he said: “Reach is like Titanic – we know the end from the beginning. Reach is going to fall and 700 million people are going to perish as a result.” “It’s a very dark story to tell, and our goal is to allow the player to experience Noble Team’s efforts and get satisfaction from them continuing to fight forward and achieve the final acts of what we can’t talk about today," he concluded.
All-new screens of the game leaked earlier this week, click here to see them all.
[SOURCE]
Follow our official PlanetXbox360.com Twitter account, by clicking here for updates hourly, 24/7 - 365 days a year. We also started an YouTube page where all the new trailers/gameplay videos will be posted within minutes of release, check it out and subscribe by clicking here.