Finally, there are the 3D glasses that viewers have come to know and love since 3D was introduced in its modern form during 1952. Are gamers really going to want to play video games that require them to wear 3D glasses? Maybe, maybe not as this depends on the technology utilized and how well it is implemented. Personally, if Alien versus Predator released in 3D, I’m fairly certain I would play that if it was only in a dedicated single player mode for it. Primarily, this is due to the fact that I believe multiplayer stands a chance to suffer significantly if 3D and non-3D players are intermixed in the same game. Additionally, there are people who suffer from ocular sensitivities that would make certain, if not all, 3D titles virtually unplayable for them. However, in the case of AvP, the idea of dodging a leaping Facehugger or Alien would definitely be worth an adrenaline rush or ten. But integrating 3D into everyday life all eventually comes down to how it is developed and executed.

Surely there is a decidedly moderate group of gamers who would enjoy a bit of 3D with their gaming, but it could still be too early to decide. After all, if it is rolled out and used in a way that feels oppressively bad and poorly viewed on the part of gamers, it could easily be set back several years. Taking into consideration things like gameplay, the platform it is being developed for and the target audience of the 3D title in question is always going to important as it is when developing any gaming experience. If designers start by producing 3D titles that are shoddy at best, any hopes at proliferation will fail. But this also requires taking into account that games would then need to change with the visuals. Regardless of how beautiful something looks in 3D, if gamers constantly see the same thing an infinite amount of times, they’ll surely get bored with it. Ultimately though, if 3D is handled right when it comes to the game industry then players everywhere will want to see the worlds that developers wish to create for them.